Diablo 4 - Season 3 - Malphas' Boss Arena
Malphas himself rested upon the central spike of corruption, while Towers and traps would flow along the conduits on the ground.

Malphas himself rested upon the central spike of corruption, while Towers and traps would flow along the conduits on the ground.

Without a doubt one of my favorite scenes I've worked on. Season 3 of Diablo 4 centered around Malphas - A demon that had possessed a Mechanized guardian of "The Loom", a magical artifact that was being corrupted to open a rift into the Burning Hells. To support that I got to make a grand, Hell corrupted, lava suffused chamber suitable for such an encounter. There was an added challenge to the worldbuilding in that Malphas' mechanics had a close relation to the worldbuilding; Turrets and markers had to flow along the ground and integrate "organically" to that Malphas felt like he was a part of the facility and not just on top of it.

My thanks to the Diablo Lighting team for Bringing this scene to life!